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» Teaching undergraduate software design in a liberal arts env...
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ITICSE
2003
ACM
13 years 10 months ago
Teaching undergraduate software design in a liberal arts environment using RoboCup
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For vario...
Timothy Huang, Frank Swenton
ITICSE
2003
ACM
13 years 10 months ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
HT
2000
ACM
13 years 9 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
ITICSE
2006
ACM
13 years 10 months ago
Foundational actions: teaching software engineering when time is tight
Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
Jerry Boetje
ITICSE
2010
ACM
13 years 9 months ago
The SOM family: virtual machines for teaching and research
This paper introduces the SOM (Simple Object Machine) family of virtual machine (VM) implementations, a collection of VMs for the same Smalltalk dialect addressing students at diļ...
Michael Haupt, Robert Hirschfeld, Tobias Pape, Gre...