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COLT
1995
Springer
13 years 9 months ago
Exactly Learning Automata with Small Cover Time
We present algorithms for exactly learning unknown environments that can be described by deterministic nite automata. The learner performs a walk on the target automaton, where at...
Dana Ron, Ronitt Rubinfeld
DIMEA
2007
248views Multimedia» more  DIMEA 2007»
13 years 9 months ago
Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting
AIED
2007
Springer
13 years 11 months ago
A Spoken Translation Game for Second Language Learning
In this paper, we describe a Web-based spoken translation game aimed at providing language learners with an easily accessible and fun environment to practice speaking the foreign l...
Chao Wang, Stephanie Seneff
JCIT
2007
84views more  JCIT 2007»
13 years 5 months ago
Using Educational Technology to Attain English-Level Inclusion for Asian Business/Technology Students
Just about if not every Native English Speaking Teacher (NEST) in Korea has faced the situation of having to accommodate students with varying, sometimes to dramatic degrees, leve...
David W. Deeds
ECAL
2007
Springer
13 years 9 months ago
From the Outside-In: Embodied Attention in Toddlers
Abstract. An important goal in cognitive development research is an understanding of the real-world physical and social environment in which learning takes place. However, the rele...
Linda B. Smith, Chen Yu, Alfredo F. Pereira