Sciweavers

AIED
2007
Springer

A Spoken Translation Game for Second Language Learning

13 years 10 months ago
A Spoken Translation Game for Second Language Learning
In this paper, we describe a Web-based spoken translation game aimed at providing language learners with an easily accessible and fun environment to practice speaking the foreign language. Our prototype centers on the task of translating flight domain sentences from English to Chinese. The system presents English sentences as stimuli to elicit Chinese utterances from a user. It tracks a user’s performance and rewards them with advancements in difficulty level. A user study was conducted involving 12 learners of Mandarin Chinese. Each participant played the game and answered survey questions. The system achieved 9.7% word error rate on 2834 non-native utterances collected in the user study. All subjects thought the system was helpful at improving their Chinese, and most of them would play it again and recommend it to their Chinese-learning friends. Keywords. Computer aided language learning, human language technology, machine translation, educational games, human computer interactio...
Chao Wang, Stephanie Seneff
Added 07 Jun 2010
Updated 07 Jun 2010
Type Conference
Year 2007
Where AIED
Authors Chao Wang, Stephanie Seneff
Comments (0)