—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
—Due to the unreliable nature of the wireless medium, provisioning of the Quality of Service (QoS) in wireless LANs is by far more complicated than in wired networks. In this dem...
Packet loss and delay in Internet degrade the quality of requested services like VoIP (Voice over IP) or Video Streaming. In novel network scenarios where wired and wireless connec...
Wireless LANs (WLANs) have edged into numerous mobile and wireless users’ daily experience worldwide as a mainstream connectivity solution for a broad range of applications. Eve...