Sciweavers

204 search results - page 4 / 41
» Texture Synthesis with Grouplets
Sort
View
CG
2004
Springer
13 years 4 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
WSCG
2003
181views more  WSCG 2003»
13 years 6 months ago
Wavelet Analysis for a New Multiresolution Model for Large-Scale Textured Terrains
Large terrain databases require a great number of polygons and textures. In consequence, transmission of terrain data over slow networks is still worrying. Multiresolution models ...
María José Abásolo, Francisco...
CGF
2008
98views more  CGF 2008»
13 years 5 months ago
Texture Synthesis From Photographs
The goal of texture synthesis is to generate an arbitrarily large high-quality texture from a small input sample. Generally, it is assumed that the input image is given as a flat,...
Christian Eisenacher, Sylvain Lefebvre, Marc Stamm...
ICIP
1997
IEEE
13 years 9 months ago
Image replacement through texture synthesis
Photographs and images often have regions which are in some sense flawed. Often, there may be a stain or an undesired feature covering a significant portion of the image, and an a...
Homan Igehy, Lucas Pereira
CVPR
2006
IEEE
14 years 6 months ago
Quantitative Evaluation of Near Regular Texture Synthesis Algorithms
Near regular textures are pervasive in man-made and natural world. Their global regularity and local randomness pose new difficulties to the state of the art texture analysis and ...
Wen-Chieh Lin, James Hays, Chenyu Wu, Yanxi Liu, V...