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ISCA
1998
IEEE
145views Hardware» more  ISCA 1998»
13 years 9 months ago
Multi-Level Texture Caching for 3D Graphics Hardware
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
Michael Cox, Narendra Bhandri, Michael Shantz
CVPR
2001
IEEE
14 years 7 months ago
Texture Replacement in Real Images
Texture replacement in real images has many applications, such as interior design, digital movie making and computer graphics. The goal is to replace some specified texture patter...
Yanghai Tsin, Yanxi Liu, Visvanathan Ramesh
CCS
2008
ACM
13 years 7 months ago
Deconstructing new cache designs for thwarting software cache-based side channel attacks
Software cache-based side channel attacks present a serious threat to computer systems. Previously proposed countermeasures were either too costly for practical use or only effect...
Jingfei Kong, Onur Aciiçmez, Jean-Pierre Se...
FPL
2007
Springer
141views Hardware» more  FPL 2007»
13 years 11 months ago
Analysis of Kernel Effects on Optimisation Mismatch in Cache Reconfiguration
The effect of kernel operations on cache optimisations in a soft-core reconfigurable system is important for dynamic cache switching design. Considering kernel operations changes ...
John Shield, Peter Sutton, Philip Machanick
CASES
2007
ACM
13 years 9 months ago
Eliminating inter-process cache interference through cache reconfigurability for real-time and low-power embedded multi-tasking
We propose a technique which leverages configurable data caches to address the problem of cache interference in multitasking embedded systems. Data caches are often necessary to p...
Rakesh Reddy, Peter Petrov