Sciweavers

1493 search results - page 2 / 299
» The Design of a Parallel Graphics Interface
Sort
View
AVI
2006
13 years 6 months ago
Exploring the design space for adaptive graphical user interfaces
For decades, researchers have presented different adaptive user interfaces and discussed the pros and cons of adaptation on task performance and satisfaction. Little research, how...
Krzysztof Z. Gajos, Mary Czerwinski, Desney S. Tan...
IEEEPACT
2008
IEEE
13 years 11 months ago
Mars: a MapReduce framework on graphics processors
We design and implement Mars, a MapReduce framework, on graphics processors (GPUs). MapReduce is a distributed programming framework originally proposed by Google for the ease of ...
Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govi...
AVI
2006
13 years 6 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
CIMCA
2008
IEEE
13 years 11 months ago
Usability-Focused Architectural Design for Graphical User Interface Components
Although in recent years some progress in software engineering (SE) and human-computer interaction (HCI) has been made, there is still a gap between the two research areas and the...
Stephan Bode, Matthias Riebisch
ISUVR
2007
13 years 6 months ago
Graphical Tangible User Interface for a AR Authoring Tool in Product Design Environment
—We are suggesting a graphical tangible user interface for augmented reality (AR) authoring tool in product design Environment. This user interface can be used for more efficient...
Taejin Ha, Woontack Woo