The decomposition of a software application into components and connectors at the design stage has been promoted as a way to describe and reason about complex software architecture...
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
: Managing general game playing is the problem addressed in this paper. It is considered to be done on a game description written in a declarative language. The language, which is ...
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Abstract. In game theory, a player’s action is said to be weakly dominated if there exists another action that, with respect to what the other players do, is never worse and some...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul...