Sciweavers

20 search results - page 2 / 4
» The Garden of Time: a tangible interactive video installatio...
Sort
View
ACHI
2009
IEEE
14 years 3 days ago
Nervixxx: A Video Performance System with Neural Interfaces
Nervixxx introduces neural computing to overcome the limit of conventional performance systems1 that uses tangible computing and physical computing. Specifically, we utilized the ...
Satoru Tokuhisa
INTERACT
2003
13 years 6 months ago
The Fly's Eye: Live Spatial Analysis and Deconstruction of the Video
The Fly's Eye project (2002) creates an animated document of both space and time and draws inspiration from the structure, function and significance of the eye of the fly and...
Andrea Poll
ACMACE
2004
ACM
13 years 10 months ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim
ACMACE
2007
ACM
13 years 9 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
MM
2005
ACM
142views Multimedia» more  MM 2005»
13 years 11 months ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...