In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
We present a new method to robustly and efficiently analyze foreground when we detect background for a fixed camera view by using mixture of Gaussians models and multiple cues. Th...
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Abstract. Multi-sampled imaging is a general framework for using pixels on an image detector to simultaneously sample multiple dimensions of imaging (space, time, spectrum, brightn...
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...