Developments in ubiquitous and pervasive computing herald a future in which computation is embedded into our daily lives. Such a vision raises important questions about how people...
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
The underlying belief and knowledge models assumed by various kinds of authentication protocols have been studied for well over 10 years now. On the other hand, the related questio...
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
In this paper, we describe progress in research designed to explore the effect of the combination of avatars' visual fidelity and users' anticipated future interaction o...