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» The Robocup Physical Agent Challenge: Phase I
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AAI
1998
112views more  AAI 1998»
13 years 4 months ago
The Robocup Physical Agent Challenge: Phase I
Traditional AI research has not given due attention to the important role that physical bodies play for agents as their interactions produce complex emergent behaviors to achieve ...
Minoru Asada, Peter Stone, Hiroaki Kitano, Barry B...
ROBOCUP
1997
Springer
96views Robotics» more  ROBOCUP 1997»
13 years 9 months ago
The RoboCup Synthetic Agent Challenge 97
RoboCup Challenge offers a set of challenges for intelligent agent researchers using a friendly competition in a dynamic, real-time, multiagent domain. While RoboCup in general en...
Hiroaki Kitano, Milind Tambe, Peter Stone, Manuela...
ROBOCUP
2001
Springer
109views Robotics» more  ROBOCUP 2001»
13 years 9 months ago
Multi-platform Soccer Robot Development System
Abstract. Robot soccer is a challenging research domain, which involves multiple agents (physical robots or ”softbots”) to work together in a dynamic, noisy, cooperative and ad...
Hui Wang, Han Wang, Chunmiao Wang, William Y. C. S...
ATAL
2005
Springer
13 years 7 months ago
Automated resource-driven mission phasing techniques for constrained agents
A constrained agent is limited in the actions that it can take at any given time, and a challenging problem is to design policies for such agents to do the best they can despite t...
Jianhui Wu, Edmund H. Durfee
AAAI
1993
13 years 6 months ago
Generating Quasi-symbolic Representation of Three-Dimensional Flow
Understanding flow in the three-dimensional phase space is challenging both to human experts and to current computer science technology. To break through the barrier, we are build...
Toyoaki Nishida