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ICWE
2003
Springer
13 years 11 months ago
Agile Web Engineering (AWE) Process: Multidisciplinary Stakeholders and Team Communication
Abstract. The Agile Web Engineering (AWE) Process is an agile or lightweight process that has been created to tackle the challenges that have been identified in Web engineering: sh...
Andrew McDonald, Ray Welland
AGILEDC
2007
IEEE
14 years 4 hour ago
The Relationship between Customer Collaboration and Software Project Overruns
Most agile projects rely heavily on good collaboration with the customer in order to achieve project goals and avoid overruns. However, the role of the customer in software projec...
Kjetil Moløkken-Østvold, Kristian Ma...
AGILEDC
2008
IEEE
14 years 4 days ago
Coding Dojo: An Environment for Learning and Sharing Agile Practices
A Coding Dojo is a meeting where a group of programmers gets together to learn, practice, and share experiences. This report describes the authors’ experience of creating and ru...
Danilo T. Sato, Hugo Corbucci, Mariana V. Bravo
AGILEDC
2004
IEEE
13 years 9 months ago
The XP Customer Role in Practice: Three Studies
The Customer is the only non-developer role in eXtreme Programming (XP). The Customer's explicit responsibilities are to drive the project, providing project requirements (us...
Angela Martin, Robert Biddle, James Noble
AGILEDC
2004
IEEE
13 years 9 months ago
Direct Verbal Communication as a Catalyst of Agile Knowledge Sharing
This paper discusses the role of conversation and social interactions as the key element of effective knowledge sharing in an agile process. It also presents the observations made...
Grigori Melnik, Frank Maurer