Traditional agreement-based Byzantine fault-tolerant (BFT) systems process all requests on all replicas to ensure consistency. In addition to the overhead for BFT protocol and sta...
Parallel and concurrent garbage collectors are increasingly employed by managed runtime environments (MREs) to maintain scalability, as multi-core architectures and multi-threaded...
VRML (the Virtual Reality Modeling Language) has brought 3D objects and virtual worlds to a large number of Internet users. While it provides a suitable basis for the platform ind...
Emerging multi-hop wireless mesh networks have much different characteristics than the Internet. They have low dimensionality and large diameters. Content and service replication ...
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...