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AAAI
2006
13 years 6 months ago
The Tactical Language and Culture Training System: A Demonstration
In this demonstration we will present the Tactical Iraqi, one of the implementations of the Tactical Language and Culture Training System (TLTS). The system helps learners acquire...
André Valente, W. Lewis Johnson, Hannes H&o...
ITS
2004
Springer
156views Multimedia» more  ITS 2004»
13 years 10 months ago
Tactical Language Training System: An Interim Report
Tactical Language Training System helps learners acquire basic communicative skills in foreign languages and cultures. Learners practice their communication skills in a simulated v...
W. Lewis Johnson, Carole R. Beal, Anna Fowles-Wink...
AIED
2005
Springer
13 years 10 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
AIED
2005
Springer
13 years 10 months ago
Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning
Educational content developers, including AIED developers, traditionally make a distinction between formative evaluation and summative evaluation of learning materials. Although th...
W. Lewis Johnson, Carole R. Beal
EDOC
2008
IEEE
13 years 4 months ago
A Tactic-Based Approach to Embodying Non-functional Requirements into Software Architectures
This paper presents an approach for embodying nonfunctional requirements (NFRs) into software architecture using architectural tactics. Architectural tactics are reusable architec...
Suntae Kim, Dae-Kyoo Kim, Lunjin Lu, Sooyong Park