We present a new hardware synthesis methodology for guarded atomic actions (or rules), which satisfies performance-related scheduling specifications provided by the designer. The ...
We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for bui...
We propose an anytime algorithm to compute successively better approximations of the optimum of Minimum Vertex Guard. Though the presentation is focused on polygons, the work may b...
Model checking is increasingly popular for hardware and, more recently, software verification. In this paper we describe two different approaches to extend the benefits of model ...