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VRML
2009
ACM
13 years 12 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...
CVPR
2005
IEEE
14 years 7 months ago
Bayesian Object Detection in Dynamic Scenes
Detecting moving objects using stationary cameras is an important precursor to many activity recognition, object recognition and tracking algorithms. In this paper, three innovati...
Yaser Sheikh, Mubarak Shah
PVG
2003
IEEE
138views Visualization» more  PVG 2003»
13 years 10 months ago
Sort-First, Distributed Memory Parallel Visualization and Rendering
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it is still quite difficult to make effective use of such systems for general-purpos...
E. Wes Bethel, Greg Humphreys, Brian E. Paul, J. D...
AE
2007
Springer
13 years 11 months ago
Direct and Indirect Representations for Evolutionary Design of Objects
Abstract. We follow up on the work of Ebner[1] in studying representations for evolutionary design of objects. We adopt both the method and the simulation framework, and perform mo...
Juraj Plavcan, Pavel Petrovic
PC
2007
141views Management» more  PC 2007»
13 years 5 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger