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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 9 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
CGF
2006
196views more  CGF 2006»
13 years 5 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
KESAMSTA
2009
Springer
13 years 10 months ago
Structural Changes in an Email-Based Social Network
ent Artificial Immune Systems (MAAIS) for Intrusion Detection: Abstraction from Danger Theory Chung-Ming Ou, C.R. Ou Ants-like Agents: a Model and Analysis Based on Natural Ants Be...
Krzysztof Juszczyszyn, Katarzyna Musial
VRST
2010
ACM
13 years 3 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester
IROS
2009
IEEE
132views Robotics» more  IROS 2009»
14 years 7 days ago
Automatic selection of task spaces for imitation learning
Abstract— Previous work [1] shows that the movement representation in task spaces offers many advantages for learning object-related and goal-directed movement tasks through imit...
Manuel Mühlig, Michael Gienger, Jochen J. Ste...