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» The use of animation to explain genetic algorithms
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CEC
2010
IEEE
13 years 6 months ago
Non-rigid 3D face shape reconstruction using a genetic algorithm
This paper proposes a method for reconstructing non-rigid 3D shapes from noisy 2D shapes. The proposed method estimates the 3D shape bases and projection matrices, exploiting low-r...
Jong-Min Park, Hyun-Chul Choi, Se-Young Oh
IWINAC
2005
Springer
13 years 11 months ago
The Allele Meta-model - Developing a Common Language for Genetic Algorithms
Abstract. Due to the lot of different Genetic Algorithm variants, encodings, and attacked problems, very little general theory is available to explain the internal functioning of ...
Stefan Wagner 0002, Michael Affenzeller
CGIM
2003
13 years 7 months ago
Automatic Face Morphing for Transferring Facial Animation
In this paper, we introduce a novel method of automatically finding the training set of RBF networks for morphing a prototype face to represent a new face. This is done by automa...
The Duy Bui, Mannes Poel, Dirk Heylen, Anton Nijho...
EVOW
2007
Springer
13 years 12 months ago
Toward Greater Artistic Control for Interactive Evolution of Images and Animation
We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tr...
David A. Hart
EH
2003
IEEE
90views Hardware» more  EH 2003»
13 years 11 months ago
Evolving Sinusoidal Oscillators Using Genetic Algorithms
In the present paper, single-opamp sinusoidal oscillators are synthesized using genetic algorithms. The motivation is to evolve new topologies of oscillators using different activ...
Varun Aggarwal