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ICPP
2007
IEEE
14 years 8 days ago
Integrating Memory Compression and Decompression with Coherence Protocols in Distributed Shared Memory Multiprocessors
Ever-increasing memory footprint of applications and increasing mainstream popularity of shared memory parallel computing motivate us to explore memory compression potential in di...
Lakshmana Rao Vittanala, Mainak Chaudhuri
ISCA
2009
IEEE
148views Hardware» more  ISCA 2009»
14 years 18 days ago
Disaggregated memory for expansion and sharing in blade servers
Analysis of technology and application trends reveals a growing imbalance in the peak compute-to-memory-capacity ratio for future servers. At the same time, the fraction contribut...
Kevin T. Lim, Jichuan Chang, Trevor N. Mudge, Part...
ICPR
2008
IEEE
14 years 7 months ago
Making real games virtual: Tracking board game pieces
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...
Steven Scher, Ryan Crabb, James Davis
AIIDE
2007
13 years 8 months ago
Episodic Memory: A Final Frontier (Abbreviated Version)
A major limitation of today's computer games is the shallowness of interactions with non-player characters. To build up relationships with players, NPCs should be able to rem...
Kenneth D. Forbus, Sven E. Kuehne
ISCA
1997
IEEE
137views Hardware» more  ISCA 1997»
13 years 10 months ago
VM-Based Shared Memory on Low-Latency, Remote-Memory-Access Networks
Recent technological advances have produced network interfaces that provide users with very low-latency access to the memory of remote machines. We examine the impact of such netw...
Leonidas I. Kontothanassis, Galen C. Hunt, Robert ...