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VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
13 years 10 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
GI
2004
Springer
13 years 11 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
CHI
2010
ACM
14 years 11 days ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin
ROMAN
2007
IEEE
149views Robotics» more  ROMAN 2007»
13 years 11 months ago
Fritz - A Humanoid Communication Robot
Abstract—In this paper, we present the humanoid communication robot Fritz. Our robot communicates with people in an intuitive, multimodal way. Fritz uses speech, facial expressio...
Maren Bennewitz, Felix Faber, Dominik Joho, Sven B...
ISWC
1999
IEEE
13 years 9 months ago
Smart Sight: A Tourist Assistant System
In this paper, we present our e orts towards developing an intelligent tourist system. The system is equipped with a unique combination of sensors and software. The hardware inclu...
Jie Yang, Weiyi Yang, Matthias Denecke, Alex Waibe...