This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
We present a tool for real-time visualization of motion features in 2D image sequences. The motion is estimated through an eigenvector analysis of the spatiotemporal structure ten...
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
Abstract. Perceptual user interfaces are becoming important nowadays, because they offer a more natural interaction with the computer via speech recognition, haptics, computer visi...
Cristina Manresa-Yee, Xavier Varona, Francisco J. ...