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» Toward a general theory of quantum games
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COCO
2008
Springer
97views Algorithms» more  COCO 2008»
13 years 6 months ago
Generalized Tsirelson Inequalities, Commuting-Operator Provers, and Multi-prover Interactive Proof Systems
A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as mult...
Tsuyoshi Ito, Hirotada Kobayashi, Daniel Preda, Xi...
PERSUASIVE
2007
Springer
13 years 11 months ago
Fine Tuning the Persuasion in Persuasive Games
Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuasion. As yet, however, there are few set rules guiding how to design persuasive ...
Rilla Khaled, Pippin Barr, James Noble, Ronald Fis...
ATAL
2008
Springer
13 years 7 months ago
Towards agents participating in realistic multi-unit sealed-bid auctions
When autonomous agents decide on their bidding strategies in real world auctions, they have a number of concerns that go beyond the models that are normally analyzed in traditiona...
Ioannis A. Vetsikas, Nicholas R. Jennings
HUC
2010
Springer
13 years 2 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
EMSOFT
2011
Springer
12 years 4 months ago
RT-Xen: towards real-time hypervisor scheduling in xen
As system integration becomes an increasingly important challenge for complex real-time systems, there has been a significant demand for supporting real-time systems in virtualiz...
Sisu Xi, Justin Wilson, Chenyang Lu, Christopher D...