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» Toward a general theory of quantum games
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DIMACS
1996
13 years 7 months ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin
JETAI
2007
131views more  JETAI 2007»
13 years 5 months ago
A computational architecture for heterogeneous reasoning
Reasoning, problem solving, indeed the general process of acquiring knowledge, is not an isolated, homogenous affair involving a one agent using a single form of representation, b...
Dave Barker-Plummer, John Etchemendy

Publication
233views
12 years 4 months ago
Sparse reward processes
We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained duri...
Christos Dimitrakakis
IUI
2004
ACM
13 years 11 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
AAAI
2010
13 years 4 months ago
A Trust Model for Supply Chain Management
hey generalize these factors to the abstract concepts of ability, integrity, and benevolence. This model does not use probabilistic decision theory. Other SCM trust factors have be...
Yasaman Haghpanah, Marie desJardins