The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
The implementation of larger digital neural networks has not been possible due to the real-estate requirements of single neurons. We present an expandable digital architecture whic...
Valentina Salapura, Michael Gschwind, Oliver Maisc...
The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computat...
Aaron E. Lefohn, Ian Buck, Patrick S. McCormick, J...
This paper discusses the problems of pin-level fault injection for dependability validation and presents the architecture of a pin-level fault injector called RIFLE. This system ca...
This paper is concerned with the transparent parallelisation of declarative database queries, based on theoretical principles. We have designed an entire database architecture sui...
Mohamad Afshar, J. Bates, Gavin M. Bierman, K. Moo...