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» Towards the next generation of 3D content creation
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AVI
2004
13 years 6 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
ICMCS
2006
IEEE
210views Multimedia» more  ICMCS 2006»
13 years 11 months ago
3D-TV Content Generation: 2D-to-3D Conversion
The next major advancement in television is expected to be stereoscopic three-dimensional television (3D-TV). A successful roll-out of 3D-TV will require a backwardcompatible tran...
Wa James Tam, Liang Zhang
ICCSA
2007
Springer
13 years 11 months ago
3D Spatial Operations in Geo DBMS Environment for 3D GIS
Next generation of GIS software should be able to manipulate and analyse complex situations of real world phenomena. One of the desired components in such software or system is the...
Chen Tet-Khuan, Alias Abdul-Rahman, Sisi Zlatanova
IWEC
2004
13 years 6 months ago
From Artistry to Automation: A Structured Methodology for Procedural Content Creation
Procedural techniques will soon automate many aspects of content creation for computer games. We describe an efficient, deterministic, methodology for procedurally generating 3D ga...
Timothy Roden, Ian Parberry
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
13 years 8 months ago
Efficient Model Creation of Large Structures based on Range Segmentation
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
Ioannis Stamos, Marius Leordeanu