Sciweavers

18 search results - page 4 / 4
» Trading design spaces: exchanging ideas on physical design e...
Sort
View
DIGRA
2005
Springer
13 years 11 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
HICSS
1997
IEEE
120views Biometrics» more  HICSS 1997»
13 years 9 months ago
Building the 4 Processor SB-PRAM Prototype
The SB-PRAM is a massively parallel, uniform memory access (UMA) shared memory computer. The main ideas of the design are multithreading on instruction level, hashing of the addre...
Peter Bach, Michael Braun, Arno Formella, Jör...
MM
2009
ACM
199views Multimedia» more  MM 2009»
13 years 12 months ago
Beyond flat surface computing: challenges of depth-aware and curved interfaces
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
Hrvoje Benko