We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
We propose an approach to classify the film classes by using low level features and visual features. This approach aims to classify the films into genres. Our current domain of stu...
Sites like YouTube offer vast sources of data for studies of Human Computer Interaction (HCI). However, they also present a number of methodological challenges. This paper offers ...
Online video games can be seen as medium for the formation and maintenance of social relationships. In this paper, we explore what social relationships mean under the context of o...
Yan Xu, Xiang Cao, Abigail Sellen, Ralf Herbrich, ...