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VISSYM
2004
13 years 7 months ago
Isosurface Computation Made Simple
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Valerio Pascucci
RT
1998
Springer
13 years 9 months ago
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Paul E. Debevec, Yizhou Yu, George Borshukov
VMV
2004
185views Visualization» more  VMV 2004»
13 years 7 months ago
Convexification of Unstructured Grids
Unstructured tetrahedral grids are a common data representation of three-dimensional scalar fields. For convex unstructured meshes efficient rendering methods are known. For conca...
Stefan Röttger, Stefan Guthe, Andreas Schiebe...
VLSID
2005
IEEE
157views VLSI» more  VLSID 2005»
14 years 6 months ago
Energy Efficient Hardware Synthesis of Polynomial Expressions
Polynomial expressions are used to approximate a wide variety of functions commonly found in signal processing and computer graphics applications. Computing these polynomial expre...
Anup Hosangadi, Farzan Fallah, Ryan Kastner
DCC
2007
IEEE
14 years 5 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...