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» Triangulations with many points of even degree
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WACV
2005
IEEE
13 years 11 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
ICPR
2002
IEEE
14 years 6 months ago
On Selecting Colour Components for Skin Detection
We used a data analysis approach for selecting colour components for skin detection. The criterion for this selection was to achieve a reasonable degree of generalisation and reco...
Giovani Gómez
EGH
2004
Springer
13 years 11 months ago
A quadrilateral rendering primitive
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Kai Hormann, Marco Tarini
IJRR
2002
129views more  IJRR 2002»
13 years 5 months ago
Deformable Free-Space Tilings for Kinetic Collision Detection
We present kinetic data structures for detecting collisions between a set of polygons that are moving continuously. Unlike classical collision detection methods that rely on bound...
Pankaj K. Agarwal, Julien Basch, Leonidas J. Guiba...
PG
2007
IEEE
13 years 12 months ago
Visualisation of Implicit Algebraic Curves
We describe a new algorithm for the visualisation of implicit algebraic curves, which isolates the singular points, compute the topological degree around these points in order to ...
Lionel Alberti, Bernard Mourrain