We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
We used a data analysis approach for selecting colour components for skin detection. The criterion for this selection was to achieve a reasonable degree of generalisation and reco...
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
We present kinetic data structures for detecting collisions between a set of polygons that are moving continuously. Unlike classical collision detection methods that rely on bound...
Pankaj K. Agarwal, Julien Basch, Leonidas J. Guiba...
We describe a new algorithm for the visualisation of implicit algebraic curves, which isolates the singular points, compute the topological degree around these points in order to ...