Sciweavers

169 search results - page 2 / 34
» Two Methods for Interpolating Rigid Body Motions
Sort
View
SIAMSC
2008
158views more  SIAMSC 2008»
13 years 4 months ago
The Exact Computation of the Free Rigid Body Motion and Its Use in Splitting Methods
Elena Celledoni, F. Fassò, N. Säfstr&o...
CVPR
2007
IEEE
14 years 7 months ago
Projective Factorization of Multiple Rigid-Body Motions
Given point correspondences in multiple perspective views of a scene containing multiple rigid-body motions, we present an algorithm for segmenting the correspondences according t...
Ting Li, Vinutha Kallem, Dheeraj Singaraju, Ren&ea...
ICPR
2000
IEEE
14 years 6 months ago
Estimation of the Location of Joint Points of Human Body from Successive Volume Data
Recognizing structure of human body is important for modeling human motion. Human body is usually represented as an articulate model, which consists of the rigid parts and the joi...
Masaaki Iiyama, Yoshinari Kameda, Michihiko Minoh
ICRA
2003
IEEE
129views Robotics» more  ICRA 2003»
13 years 10 months ago
Modeling the kinematics and dynamics of compliant contact
In this paper, we discuss the modeling of the kinematics and dynamics of compliant contact between bodies moving in Euclidean space. First, we derive the kinematic equations descr...
Vincent Duindam, Stefano Stramigioli
SI3D
2003
ACM
13 years 10 months ago
An automatic modeling of human bodies from sizing parameters
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
Hyewon Seo, Nadia Magnenat-Thalmann