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» Using Code Mobility to Create Ubiquitous and Active Augmente...
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HCI
2009
13 years 2 months ago
Augmenting Sticky Notes as an I/O Interface
The design and implementation of systems that combine both the utilities of the digital world as well as intrinsic affordances of traditional artifacts are challenging. In this pap...
Pranav Mistry, Pattie Maes
ACMACE
2005
ACM
13 years 6 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
PERCOM
2006
ACM
14 years 4 months ago
Dialing for Displays: Session Initiation Protocol for Opportunistic Augmentation
Opportunistic augmentation denotes connecting a personal mobile device to another device to gain a transient advantage for the user. For example, a mobile phone user might borrow ...
John J. Barton, Stina Nylander, Fopefolu Folowosel...
ICDCSW
2002
IEEE
13 years 9 months ago
A Flexible, Privacy-Preserving Authentication Framework for Ubiquitous Computing Environments
The proliferation of smart gadgets, appliances, mobile devices, PDAs and sensors has enabled the construction of ubiquitous computing environments, transforming regular physical s...
Jalal Al-Muhtadi, Anand Ranganathan, Roy H. Campbe...
UIST
2003
ACM
13 years 10 months ago
Synchronous gestures for multiple persons and computers
This research explores distributed sensing techniques for mobile devices using synchronous gestures. These are patterns of activity, contributed by multiple users (or one user wit...
Ken Hinckley