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» Using Haptic Vector Fields for Animation Motion Control
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ICRA
2000
IEEE
85views Robotics» more  ICRA 2000»
13 years 9 months ago
Using Haptic Vector Fields for Animation Motion Control
We are exploring techniques for animation authoring and editing using a haptic force-feedback device. In our system, a family of animations is encoded by a bundle of trajectories....
Bruce Randall Donald, Frederick Henle
EDUTAINMENT
2006
Springer
13 years 8 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
ICRA
2008
IEEE
144views Robotics» more  ICRA 2008»
13 years 11 months ago
Path guidance control for a safer large scale dissipative haptic display
—The properties of dissipative haptic displays allow larger workspaces that permit a whole body interaction useful for sports, rehabilitation, and large-scale object design appli...
Brian Dellon, Yoky Matsuoka
VISUALIZATION
1994
IEEE
13 years 9 months ago
Visualizing 3D Velocity Fields Near Contour Surfaces
Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...
Nelson L. Max, Roger Crawfis, Charles Grant
GRAPHICSINTERFACE
1996
13 years 6 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas