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» Using Machine Learning to Break Visual Human Interaction Pro...
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CHI
1997
ACM
13 years 10 months ago
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency
An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts ...
Gordon Kurtenbach, George W. Fitzmaurice, Thomas B...
IUI
2010
ACM
14 years 18 days ago
Automatically identifying targets users interact with during real world tasks
Information about the location and size of the targets that users interact with in real world settings can enable new innovations in human performance assessment and software usab...
Amy Hurst, Scott E. Hudson, Jennifer Mankoff
IUI
2010
ACM
14 years 18 days ago
Intelligent understanding of handwritten geometry theorem proving
Computer-based geometry systems have been widely used for teaching and learning, but largely based on mouse-andkeyboard interaction, these systems usually require users to draw fi...
Yingying Jiang, Feng Tian, Hongan Wang, Xiaolong Z...
ICCV
2005
IEEE
13 years 11 months ago
A Study of Detecting Social Interaction with Sensors in a Nursing Home Environment
Social interaction plays an important role in our daily lives. It is one of the most important indicators of physical or mental diseases of aging patients. In this paper, we presen...
Datong Chen, Jie Yang, Howard D. Wactlar
CHI
2004
ACM
14 years 6 months ago
Science at the Speed of Thought
Abstract. In this paper we describe a virtual laboratory that is designed to accelerate scientific exploration and discovery by minimizing the time between the generation of a scie...
Judith Ellen Devaney, Steven G. Satterfield, John ...