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» Using Presence Questionnaires in Reality
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CHI
2010
ACM
14 years 6 days ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
NOSSDAV
2005
Springer
13 years 10 months ago
Multi-context voice communication in a SIP/SIMPLE-based shared virtual sound room with early reflections
An improved prototype of the “voiscape” voice communication medium has been developed and subjectively evaluated. Voiscape enables natural and seamless voice communication by ...
Yasusi Kanada
IMC
2005
ACM
13 years 11 months ago
Network Anomography
Anomaly detection is a first and important step needed to respond to unexpected problems and to assure high performance and security in IP networks. We introduce a framework and ...
Yin Zhang, Zihui Ge, Albert G. Greenberg, Matthew ...
SI3D
1999
ACM
13 years 9 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
SIGGRAPH
1998
ACM
13 years 9 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...