Sciweavers

22 search results - page 3 / 5
» Using game days to teach a multiagent system class
Sort
View
IJCAI
2007
13 years 6 months ago
An Information-Theoretic Analysis of Memory Bounds in a Distributed Resource Allocation Mechanism
Multiagent distributed resource allocation requires that agents act on limited, localized information with minimum communication overhead in order to optimize the distribution of ...
Ricardo M. Araujo, Luís C. Lamb
ATAL
2009
Springer
13 years 12 months ago
Boolean combinations of weighted voting games
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...
ICRA
2007
IEEE
128views Robotics» more  ICRA 2007»
13 years 11 months ago
Adaptive Play Q-Learning with Initial Heuristic Approximation
Abstract— The problem of an effective coordination of multiple autonomous robots is one of the most important tasks of the modern robotics. In turn, it is well known that the lea...
Andriy Burkov, Brahim Chaib-draa
ATAL
2006
Springer
13 years 9 months ago
Learning against multiple opponents
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...
Thuc Vu, Rob Powers, Yoav Shoham
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
13 years 11 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz