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WCAE
2006
ACM
13 years 11 months ago
PSATSim: an interactive graphical superscalar architecture simulator for power and performance analysis
Two of the most important design issues for modern processors are power and performance. It is important for students in computer organization classes to understand the tradeoff b...
Clint W. Smullen, Tarek M. Taha
EGH
2004
Springer
13 years 10 months ago
A flexible simulation framework for graphics architectures
In this paper we describe a multipurpose tool for analysis of the performance characteristics of computer graphics hardware and software. We are developing Qsilver, a highly conï¬...
Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
EGITALY
2006
13 years 6 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
HIPC
2009
Springer
13 years 3 months ago
A performance prediction model for the CUDA GPGPU platform
The significant growth in computational power of modern Graphics Processing Units(GPUs) coupled with the advent of general purpose programming environments like NVIDA's CUDA,...
Kishore Kothapalli, Rishabh Mukherjee, M. Suhail R...
EUROPAR
2009
Springer
13 years 3 months ago
Parallel Variable-Length Encoding on GPGPUs
Variable-Length Encoding (VLE) is a process of reducing input data size by replacing fixed-length data words with codewords of shorter length. As VLE is one of the main building bl...
Ana Balevic