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ISCAS
2006
IEEE
95views Hardware» more  ISCAS 2006»
13 years 11 months ago
Vertex cache of programmable geometry processor for mobile multimedia application
Vertex cache of programmable geometry processor The proposed architecture of vertex cache is divided into is proposed and implemented. The proposed vertex cache is pre-TnL vertex c...
Kyusik Chung, Chang-Hyo Yu, Lee-Sup Kim
ISCAS
2006
IEEE
142views Hardware» more  ISCAS 2006»
13 years 11 months ago
An efficient texture cache for programmable vertex shaders
Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Seunghyun Cho, Chang-Hyo Yu, Lee-Sup Kim