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» Video-Based Motion Capturing for Skeleton-Based 3D Models
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3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
13 years 9 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
13 years 11 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
COMSIS
2010
13 years 3 months ago
3D point pattern matching based on spatial geometric flexibility
We propose a new method for matching two 3D point sets of identical cardinality with global similarity but local non-rigid deformations and distribution errors. This problem arises...
Xiaopeng Wei, Xiaoyong Fang, Qiang Zhang, Dongshen...
CADUI
2006
13 years 7 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
ICIP
1999
IEEE
14 years 7 months ago
Video Motion Capture Using Feature Tracking and Skeleton Reconstruction
In the domain of computer vision, there exists a very wide application for the research of human motion capture. This paper proposes a new approach to do motion capture in video. ...
Xiaoming Liu 0002, Yueting Zhuang, Yunhe Pan