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CVPR
1999
IEEE
14 years 7 months ago
Q-Warping: Direct Computation of Quadratic Reference Surfaces
We consider the problem of wrapping around an object, of which two views are available, a reference surface and recovering the resulting parametric flow using direct computations ...
Yonatan Wexler, Amnon Shashua
MHCI
2005
Springer
13 years 10 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
SIGGRAPH
1998
ACM
13 years 9 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
SIGGRAPH
1995
ACM
13 years 8 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
ICCV
2009
IEEE
14 years 10 months ago
Learning a dense multi-view representation for detection, viewpoint classification and synthesis of object categories
Recognizing object classes and their 3D viewpoints is an important problem in computer vision. Based on a partbased probabilistic representation [31], we propose a new 3D object...
Hao Su, Min Sun, Li Fei-Fei, Silvio Savarese