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» Viewpoint Consistent Texture Synthesis
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VISUALIZATION
1995
IEEE
13 years 8 months ago
Enhanced Spot Noise for Vector Field Visualization
Spot noise is a technique for texture synthesis, which is very useful for vector field visualization. This paper describes improvements and extensions of the basic principle of s...
Wim C. de Leeuw, Jarke J. van Wijk
SCALESPACE
2007
Springer
13 years 11 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré
3DPVT
2004
IEEE
194views Visualization» more  3DPVT 2004»
13 years 9 months ago
Heterogeneous Deformation Model for 3D Shape and Motion Recovery from Multi-Viewpoint Images
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
Shohei Nobuhara, Takashi Matsuyama
VISUALIZATION
1997
IEEE
13 years 9 months ago
Image synthesis from a sparse set of views
We present an image synthesis methodology and a system built around it. Given a sparse set of photographs taken from unknown viewpoints, the system generates images from new, diff...
Qian Chen, Gérard G. Medioni
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
13 years 10 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...