This article introduces briefly recent topics concerning the use of virtual human body (VHB)'in medicine. Potential use of VHB as a model of the human body is first described...
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord...
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Today in many applications the study of human movement using a computer vision and graphics techniques is very useful. One of these applications is the three-dimensional reconstruc...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...