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» Virtual Worlds in Asia: Business Models and Legal Issues
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HICSS
2005
IEEE
191views Biometrics» more  HICSS 2005»
13 years 10 months ago
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China
The rapid growth of Internet usage has enabled many new online communities to develop. A particularly interesting phenomenon that has arisen through Internet communities is the vi...
Ian MacInnes, Lili Hu
DIGRA
2005
Springer
13 years 10 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
ISCC
2008
IEEE
185views Communications» more  ISCC 2008»
13 years 11 months ago
Towards business model and technical platform for the service oriented context-aware mobile virtual communities
: Owing to the recent technical advances in the computing and mobile communications domain, the world of online virtual communities is experiencing a phenomenal growth and ever-inc...
Pravin Pawar, Julien Subercaze, Pierre Maret, Bert...
MKWI
2008
156views Business» more  MKWI 2008»
13 years 6 months ago
Enabling Open Innovation in a World of Ubiquitous Computing - Proposing a Research Agenda
: This article proposes a new Ubiquitous Computing (UC) infrastructure for open access to object data that will come along with a new research agenda especially for the field of Wi...
Detlef Schoder, Christian Schmitt, Kai Fischbach, ...