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SIGGRAPH
1998
ACM
13 years 10 months ago
mediaBlocks: Physical Containers, Transports, and Controls for Online Media
We present a tangible user interface based upon mediaBlocks: small, electronically tagged wooden blocks that serve as physical icons (“phicons”) for the containment, transport...
Brygg Ullmer, Hiroshi Ishii, Dylan Glas
WWW
2006
ACM
14 years 6 months ago
Image classification for mobile web browsing
It is difficult for users of mobile devices such as cellular phones equipped with a small screen and a poor input interface to browse Web pages designed for desktop PCs with large...
Takuya Maekawa, Takahiro Hara, Shojiro Nishio
MHCI
2009
Springer
14 years 10 days ago
Exploring the use of landmarks for mobile navigation support in natural environments
Landmarks are a key element in navigation and have been used extensively to provide navigation support to pedestrians through mobile devices in urban areas. Natural environments d...
Caroline Snowdon, Christian Kray
CHI
2009
ACM
14 years 6 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
CHI
2004
ACM
13 years 11 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...