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» Virtualizing Real-World Objects in FRP
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ISUVR
2007
13 years 6 months ago
Light Source Estimation for Realistic Shadow using Segmented HDR Images
— To achieve seamless integration of the real scene with virtual objects, we need to obtain accurate illumination condition of the real scene. Using HDRI (High Dynamic Range Imag...
JaeDoug Yoo, Kwanheng Lee
VDB
1998
275views Database» more  VDB 1998»
13 years 6 months ago
Building Metaphors for Supporting User Interaction with Multimedia Databases
In this paper we discuss how metaphors for supporting user interaction with multimedia databases can be automatically generated. The work presented is a further step in the develo...
Maria Francesca Costabile, Donato Malerba, Matthia...
AVSS
2007
IEEE
13 years 5 months ago
A particle filter based fusion framework for video-radio tracking in smart spaces
One of the main issues for Ambient Intelligence (AmI) systems is to continuously localize the user and to detect his/her identity in order to provide dedicated services. A video-r...
Alessio Dore, Andrea F. Cattoni, Carlo S. Regazzon...
JIT
2004
Springer
204views Database» more  JIT 2004»
13 years 10 months ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter
CHI
2005
ACM
14 years 5 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...