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» Virtualizing Real-World Objects
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CVPR
2007
IEEE
14 years 7 months ago
Automatic texture mapping on real 3D model
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...
WEBI
2007
Springer
13 years 11 months ago
Layers and Hierarchies in Real Virtual Networks
The virtual world is comprised of data items related to each other in a variety of contexts. Often such relations can be represented as graphs that evolve over time. Examples incl...
Olga Goussevskaia, Michael Kuhn 0002, Roger Watten...
MM
2003
ACM
167views Multimedia» more  MM 2003»
13 years 10 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
ISMAR
2003
IEEE
13 years 10 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
WETICE
2000
IEEE
13 years 9 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...