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DIMEA
2008
176views Multimedia» more  DIMEA 2008»
13 years 7 months ago
Designing GUI for the user configuration of pervasive awareness applications
The vision of Pervasive and Ubiquitous Computing promises that our future environments will be furnished with an increasing number of computationally augmented artifacts. Conseque...
Eleni Romoudi, Theodosia Fokidou
IJVR
2008
208views more  IJVR 2008»
13 years 4 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
ICRA
2007
IEEE
107views Robotics» more  ICRA 2007»
13 years 11 months ago
Real-time keypoints matching: application to visual servoing
Abstract— Many computer vision problems such as recognition, image retrieval, and tracking require matching two images. Currently, ones try to find as reliable as possible match...
Thi-Thanh-Hai Tran, Éric Marchand
SIGGRAPH
1998
ACM
13 years 9 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
ACMACE
2007
ACM
13 years 9 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...