Sciweavers

113 search results - page 1 / 23
» Visual Navigation of Large Environments Using Textured Clust...
Sort
View
SI3D
1995
ACM
13 years 8 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
IV
2005
IEEE
131views Visualization» more  IV 2005»
13 years 10 months ago
A Framework for Visualising Large Graphs
Visualising large graphs faces the challenges of both data complexity and visual complexity. This paper presents a framework for visualising large graphs that reduces data complex...
Wanchun Li, Seok-Hee Hong, Peter Eades
ICRA
2002
IEEE
161views Robotics» more  ICRA 2002»
13 years 9 months ago
Mosaicing Large Cyclic Environments for Visual Navigation in Autonomous Vehicles
Mobile robot localization from large-scale appearance mosaics has been showing increasing promise as a low-cost, high-performance and infrastructure-free solution to vehicle guida...
Ranjith Unnikrishnan, Alonzo Kelly
IROS
2007
IEEE
157views Robotics» more  IROS 2007»
13 years 11 months ago
Combining motion from texture and lines for visual navigation
— Two novel methods for computing 3D structure information from video for a piecewise planar scene are presented. The first method is based on a new line constraint, which clear...
Konstantinos Bitsakos, Li Yi, Cornelia Fermül...
3DGIS
2006
Springer
13 years 10 months ago
3D Navigation for 3D-GIS - Initial Requirements
The needs for three-dimensional (3D) visualization and navigation within 3D-GIS environment are growing and expanding rapidly in a variety of fields. In a steady shift from tradit...
Ivin Amri Musliman, Alias Abdul-Rahman, Volker Coo...