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CVPR
2008
IEEE
14 years 7 months ago
Efficient photometric stereo on glossy surfaces with wide specular lobes
This paper presents a new photometric stereo method aiming to efficiently estimate BRDF and reconstruct glossy surfaces. Rough specular surfaces exhibit wide specular lobes under ...
Hin-Shun Chung, Jiaya Jia
3DPVT
2006
IEEE
197views Visualization» more  3DPVT 2006»
13 years 7 months ago
Structured Light Based Reconstruction under Local Spatial Coherence Assumption
3D scanning techniques based on structured light usually achieve robustness against outliers by performing multiple projections to simplify correspondence. However, for cases such...
Hao Li, Raphael Straub, Hartmut Prautzsch
ICPR
2004
IEEE
14 years 6 months ago
Robust Carving for Non-Lambertian Objects
This paper presents a new surface reconstruction method that extends previous carving methods for non-Lambertian objects by integrating the smoothness and image information of dif...
Gang Zeng, Sylvain Paris, Long Quan
ISVC
2009
Springer
14 years 10 days ago
Focused Volumetric Visual Hull with Color Extraction
Abstract. This paper introduces a new approach for volumetric visual hull reconstruction, using a voxel grid that focuses on the moving target object. This grid is continuously upd...
Daniel Knoblauch, Falko Kuester
CG
2004
Springer
13 years 5 months ago
Dynamic surfel set refinement for high-quality rendering
Splatting-based rendering techniques are currently the best choice for efficient high-quality rendering of point-based geometries. However, such techniques are not suitable for la...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...