We propose an approach for a robot to imitate the gestures of a human demonstrator. Our framework consists solely of two components: a Sensory-Motor Map (SMM) and a View-Point Tra...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
In real-world applications, “what you saw” during training is often not “what you get” during deployment: the distribution and even the type and dimensionality of features...